🌿 CELTOPIA — YUNA
I’m happy to finally share Yuna, a character from Celtopia, a personal project developed with my friend Michael Duclos.
Yuna is a young rabbit mage whose mission is to bring trees and vegetation back to the world of Celtopia.
For this character, I handled the full 3D character pipeline, from modeling to the final render. The entire production was created using Blender, with Substance 3D Painter for the texturing.
This project was also an opportunity for me to develop my new Blender workflow, after making the switch earlier this year. It has challenged some of my established habits and brought a renewed sense of creativity and experimentation to my work as a 3D artist.
A special thank you to Michael Duclos, Marion Pierret and Justine Viel for their support, feedback and contribution throughout the project.
I’d also like to thank the entire Blender team for creating such an excellent and incredibly complete tool, while making it freely accessible to artists. Discovering Blender has genuinely brought fresh energy to my work and challenged the way I approach 3D creation.
I’m currently available and actively looking for new opportunities as a 3D Character Artist, particularly for freelance projects and stylized character work.
If you’re looking for a Character Artist for your next project, feel free to reach out.
#3DCharacterArtist #CharacterArtist #Blender3D #SubstancePainter #StylizedCharacter #GameArt #Celtopia