Hello, I've been collaborating with Ocellus Studio for just over a year on various projects and I'm thrilled to begin sharing my work here. This character, Laser Ranger, is from the Boom Beach mobile game developed by Supercell. As always, it's a collective work that includes various design and supervision skills. My part was modeling and lookdev the character. Feel free to check the credits to see the whole team. I'm really glad to be able to work at this level of quality and standards, so thanks Ocellus for your trust and bravo to the team!
Supercell art team : Art direction
Ocellus Art team : Character production
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Ocellus team:
Art director : Jordan Parrin
Lead Chara 3D: Mariano Tazzioli
Leads Lighting, Look Development & Render: Bruno Macedo & Anya Mozharovska
Lead Animation & Posing: Justin Jackson and Justine Viel
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Concepts: Jordan Parrin
High Poly Model: Damien Levaufre
Look Development: Damien Levaufre
Rig: Alexandre Lebrun
Posing: Théo Cumin
Sculpt poses: Alex Liki
Rendering & Lighting for Marketing Poses: George Damiani
Rendering for Animation Frames: Yann Demange
Flash: Anya Mozharovska
Animations : Justin Jackson
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Based on the Laser Ranger from Boom Beach Frontlines, done by Space Ape.
See more Ocellus Projects :
https://www.artstation.com/ocellusart