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The Smurfs Dreams: Environment and wildlife elements

Hello,

I’m glad to share another side of my work on the Smurf Dreams video game.

I also worked on some environment and wildlife elements. It was such a pleasure to contribute to this very creative game and to be part of this amazing historical license.

I spent an entire year on this project, and it was an incredible experience thanks to the talented team at Ocellus Studio.

šŸ’™šŸ©µ Have a nice day!

CREDITS :
Ocellus Services
Art Director
Jordan Parrin
Lead 3D Assets Environment
Jean-Baptiste Guironnet
3D Assets Environment
Damien Levaufre
Lead 3D Character Lookdev & Lighting
Bruno Macedo da Silva
3D Character Lookdev & Lighting
Damien Levaufre
Tech Art Director
Emmanuel Blanc
Support Level Art & Lighting
Nicolas Duboc, Antonin Jury